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Version History for LandSCAPE 3.0

Version Update: 3.2
- Improved Drag/Drop: No longer any "dragging under". Now dragging tiles always appear on top (with nifty new drop shadow)
- Added tile info from Wave 3 Expansions (Jandar's Oath)
- Updated engine to Flash 8.
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- Significant drag/drop performance for Macs in OS X.
- Improved readability of various text fields.

Version Update: 3.1
- New Feature: Under "Details", when desigining, you can now change the # of each kind of tile.
- Can now Design with tiles from summer 2005 sets (Wave 2, Road to the Forgotten Forest, Volcaren Wasteland)
- Using the new "Details" feature, you can add new tiles to battlefields created with LS 3.0
- LS now tracks # of Forest and Lava sets used (previously only determined Master Sets used).
- New tiles added to Manage Collection and Pick Sets (for desigining new battlefields)
- Minor changes to Ruins graphics
- Changed Starting Location graphics to more closely match official Heroscape scenarios.
- Fixed various input text fields to only allow numbers (previously, any characters could be used, which would cause problems)
- Code cleanup

Version Update: 3.0.2:
- Added a new option, when printing, where the tiles are displayed using black/white patterns, instead of graphics (for black/white printers or for saving ink)
- Fixed a bug where Quick Add function (in Manage Collection) for the Orc and Romans expansions were switched.
- Fixed a bug where Orc and Romans expansions were switched when choosing Specific Sets under New Battlefield.

Version Update: 3.0.1:
- In "Details", "Rock-24 Hex" input field wasn't displayed
- Fixed a rotate issue where a grass/rock/sand tile could be rotated in Overlay mode
- Added a rotate function to the mouse scroll wheel (Flash currently only supports this in Windows. Mac users, like me, will have to wait.)

Version 3.0:

General
- New GUI - cleaned up interface, removed bitmap graphics (gotta help out the 56k modem users...)
- Expansions - added the new expansion tiles/glyphs and reworked the code to allow newer expansions (like the HS goodness coming this year.)
- Major rewrite of existing code
- Many small fixes/additions

Creation Types
- Choose Sets - the original method, now includes the Wave 1 expansions
- Saved Collection - a manageable list of all the tiles you own, which you can save for future use
- Unlimited Tile Mode - a new way to make maps using unlimited tiles/glyphs

Saving
- Multiple Saves and Management featuers - multiple saves, "save as...", duplicate, rename, etc...
- Quick View - clicking files in your list of saved maps, shows basic details (title, author, # of sets, etc.)

Printing
- Customized printouts - options how the printout appears (multiple rows/columns, text on/off, rotate view, etc.)
- Unlimited Text - there are now no limitations on text, as it will generate new pages when necessary. Text can have 1 or 2 columns.
- Improved layout and general appearance issues
- Optional Text feature: List tiles - a new option to list the specific name/number of tiles used in a scenario
- Optional Text feature: List sets - if created using "Specific Sets", those sets can be printed with the scenario

Designing
- New Tile "Draw" modes - the original drag-n-drop, plus a point/click mode (great for those 1 hex tiles like water)
- Movable Build Area - the build area can be moved, allowing the creation of larger maps
- Level Controls - controls to move all the tiles of a level up or down, plus delete all the level's tiles
- Onion Skin Mode - an on/off control to view a silhouette of the next highest level (great for building from the top down)
- 3D View: 4 ways - the simulated 3D view, can now be viewed from 4 directions
- Details tab - an area which lists all the tiles you've used so far, and how many are available
- Hidden Glyphs - instead of 10 Hidden Glyphs, 999 are now available
- Starting Positions - instead of 4 Starting Positions, 8 are now available
- Keyboard Shortcuts - added to the original three:
* up/down : move selected tile up/down
* control-up/control-down : move ALL tiles up/down
* delete : delete selected tile
* control-delete : delete ALL tiles up/down
* right/left : rotate selected tile right/left
* T : toggle tile modes (drag/drop or point/click)
* O : toggle "Onion Skin Mode"

Note: Due to limitations of the Flash Player, you can't directly save out the images of your battlefield. Instead, try a utility that will print to PDF. (Mac OS X users - this is built in to the OS).